Finally here we are! Version Beta 2 brings some big changes, fortunate most of them are under the hood so you can continue working the way you have now gotten used to.
First of let me say (as always) PLEASE back up your projects before overwriting the files using version 2, as the previous versions can not open projects saved in Beta 2. (The file format has been changed to provide a more robust and future proof platform). This is in case you should want to revert to the previous version.
Also, the manual will get updated soon, but for now use the forum or email us if you need help.
As usual report any bugs in the forum or via email, and I’ll try to fix them as soon as possible.
I assume, according to tradition that there will be a couple of “Quick-Fix-Releases” following this.
So what’s new?
The audio engine has changed. There was a need for more flexible routing and better multi core support. Each plugin input can now mix any number of sources, from sound card inputs or other plugin outputs.
Routing is done like before but you can now use the CTRL-key to add more then one input to a plugin.
In the same way all plugin outputs can be split to multiple destinations.
Multi core processors are now supported so that each signal chain can run on its own core.
So if you have 4 plug-ins and 4 cores each plug-in gets its own core. But if all the plugins are connected to each other, they run on the same core, as they have to wait for each other any way.
You don’t have to think about this, it’s just to give you a hint that routing affects the efficiency of the program.
The next big change is the way MIDI controllers are handled. Users reported that they where limited by the early system of a global map with 8 layers.
The system has now been split up. You now add a new Controller, you add as many knobs, buttons, sliders as you want to match your physical device, and then assign MIDI messages to these (instead of directly to the plugin-parameters)
Each plug-in instance can now have as many controller maps as you want, and you can switch between them like you do with snapshots.
There has also been added a bunch of filter, scale and logic options so you can tweak the controllers just the way you like
Video of the new MIDI controller
To see all the changes please read the change log.
One feature that did not make it in to this release (and that is the last big thing to be added before version 1.0) is a global snapshot.
This global snapshot should include all settings in the project (except loading plugins) and should make recalling big setups much easier.
That’s it for now, have a great summer.